Fallout 76 | |
---|---|
Developer(s) | Bethesda Game Studios[a] |
Publisher(s) | Bethesda Softworks |
Director(s) | Todd Howard |
Designer(s) | Emil Pagliarulo |
Artist(s) | Nathan Purkeypile |
Writer(s) | Emil Pagliarulo |
Composer(s) | Inon Zur |
Series | Fallout |
Engine | Creation Engine |
Platform(s) | |
Release | November 14, 2018 |
Genre(s) | Action role-playing |
Mode(s) | Multiplayer |
Fallout 76 is an online action role-playing game in the Fallout series developed by Bethesda Game Studios and published by Bethesda Softworks. Released for Microsoft Windows, PlayStation 4, and Xbox One on November 14, 2018, it is a prequel to previous series games.[b]Fallout 76 is Bethesda Game Studios's first multiplayer game; players explore the open world, which has been torn apart by nuclear war, with others. Bethesda developed the game using a modified version of its Creation Engine, which allowed the accommodation of multiplayer gameplay and a more detailed game world.
Fallout 76 was released to generally mixed reviews, with many criticizing the game's numerous technical issues, overall design, lack of gameplay purpose, and initial absence of human non-playable characters. The game was the subject of several controversies, chiefly in regards to the quality of physical content. A number of Bethesda's responses and attempts to resolve issues related to Fallout 76 were also met with player disgruntlement, though some were received more positively.
- 2Premise
- 3Development
- 4Reception
Gameplay
Fallout 76 is Bethesda Game Studios' first online multiplayer game.[2][3][c] Players may play individually or with a party of up to three others.[5][6] The servers for the game are public dedicated servers, with the player automatically allocated to one of them.[3] While the game was expected to launch with public servers only, game director Todd Howard revealed plans for private servers to be introduced some time after the game's launch. These private servers allow players to invite friends and to prevent undesirable aspects of player versus player gameplay such as griefing from affecting an individual player's experience of the game. Howard described the delay as being necessary to allow Bethesda time to assure the stability of public servers.[7] Elements of previous Fallout games are present and are modified to work with the real-time game. The V.A.T.S. system—a mechanic first introduced in Fallout 3 that allows players to pause the game to target specific locations on an enemy's body to attack—is used in Fallout 76 as a real-time system, though it still allows players to specify targets on an enemy's body.[8]
The game features an open world four times the size of that of Fallout 4.[9] The game world is called 'Appalachia' and is a representation of West Virginia. It features recreations of real locations in the region, including the West Virginia State Capitol, The Greenbrier, Woodburn Circle, New River Gorge Bridge, and Camden Park.[10][11][12][13] The game features numerous new mutated monsters, several of which—such as the Mothman and the Flatwoods monster—were inspired by West Virginian folklore.[13][14][15]
The game includes revisions to the SPECIAL progression system. Character attributes fall into one of seven categories: strength, perception, endurance, charisma, intelligence, agility and luck. As the player levels up, they are able to spend skill points to boost their attributes on a scale of one to fifteen. Players are able to choose perks, or passive abilities that offer gameplay bonuses. These perks fall into each of the SPECIAL categories and take the form of trading cards. Each card has a value and the player can adopt perks equal to their respective value; for example, if the player has a strength rating of five, then they may equip strength perks worth five points. The player can merge similar cards together to create more powerful—albeit more expensive—perks. The system is designed to encourage the player to recognise the situation they are in and choose perks that aid them rather than passively selecting them and having them for the duration of the game.[16]
Fallout 76 does not feature any human non-player characters (NPCs) as all surviving humans are other players.[17][citation needed] This required Bethesda to change their approach to storytelling as previous games in the series relied on NPCs to assign quests, engage the player in dialog and advance the overall narrative. Fallout 76 instead uses a combination of NPCs in the form of robots, recordings such as collectible holotapes, terminals throughout the game world, and environmental storytelling where the player uncovers fragments of a narrative by exploring locations that they piece together themselves.[18] Each of these elements had previously been used in the series, often to provide backstory for characters and the world of the game whilst remaining separate from the main narrative. According to Howard, this system allows Bethesda to tell a story whilst giving players a greater ability to create their own narratives.[19] In June 2019, Bethesda announced the game's first major update, a feature of which introduces human NPCs.[20]
The game expands on Fallout 4's settlements by allowing the player the ability to build bases at many locations of the map.[21] These creations are assigned to the player's profile and are removed from the game world when the player is offline to prevent progress from being lost.[22] While other players are able to attack player settlements while they are online, the game preserves player creations using 'blueprints' to prevent players from having to start over if their creations and progress are destroyed.[23]
Players are able to use nuclear weapons to temporarily change the areas of game world. After acquiring launch codes, the player can access missile silos and fire a missile at almost any point on the map. This irradiates the area, which the player can explore to find rare weapons, gear and items. However, it also attracts powerful enemies and the player needs to be sufficiently strong to survive.[21] The game also includes a photo mode. The player has the ability to pose their character and choose from a variety of facial expressions and filters.[24]
Fallout 76, is the first game in the Fallout series to release a gamemode based around the battle royale genre. This new gamemode, also known as Nuclear Winter, uses many base features of the game, but expands upon them following the modes genre. Players start off in Vault 56, which is set on a timer or until the maximum player count is achieved, which will then prompt an on-screen map to appear where teams can choose where they spawn. Nuclear Winter features parts from the base game such as building using collected blueprints and the ability to launch nuclear payloads via collecting multiple launch codes and a briefcase.
Premise
Fallout 76 is a narrative prequel to previous Fallout games. It is set in an alternate history,[25] and takes place in 2102, twenty-five years after a nuclear war that devastated the Earth. The player character is a resident of Vault 76, a fallout shelter that was built in West Virginia to house America's best and brightest minds. The player character exits the Vault on 'Reclamation Day' as part of a plan to re-colonize the Wasteland.[26]
Plot
Twenty-five years after the Great War, Vault 76 is opened up and its residents given the task of repopulating the wasteland. Shortly after they emerge from the Vault, the player character is contacted by the Vault Overseer. She reveals that Vault 76 was given a secret mandate to secure an arsenal of nuclear weapons deployed throughout Appalachia. The player character is directed to contact the First Responders, a faction of emergency services personnel who tried to aid the residents of Appalachia during the war; however, they discover that the First Responders evacuated after they came under attack from the Scorched. Further investigation reveals that the Scorched are ghouls infected by the breath of a Scorchbeast, a creature that was awoken after the Great War.
Her attacks will eventually start speeding up, so start moving diagonally left and right to avoid any incoming damage. You’ll want to bring along some Cloudy Glasses and/or the Torn Notebook to increase your invulnerability.When she starts using her red circle attacks, you’ll want to stick to the walls and try to position yourself so that you can always escape through a gap. Undertale health cheat.
As the Scorched represent a threat to the wasteland beyond Appalachia, the player character decides to secure a nuclear weapon and use it to destroy a Scorchbeast nest. In order to achieve this, they start searching the bunkers of survivalists calling themselves the Free States who were working on the means to detect the Scorched until the Scorched overran them. The player character is able to build a radar system that detects the viral signature of the Scorched, but its limited range makes it ineffective. They hack into a government network and draw the attention of the Enclave, the remnants of the United States government. The Enclave are led by MODUS, a centralised artificial intelligence system. MODUS asks the player character to help connect them to a series of isolated computer networks across Appalachia, and in return offers to connect to the radar system to detect Scorched across the region.
Once MODUS is connected, they are quickly able to identify the Scorchbeast nest. The player character is directed to a nuclear weapons silo and they launch a missile at the nest. Venturing into the irradiated area, they uncover a laboratory at the centre of the nest, implying that the Scorchbeasts were man-made. The explosion awakens a Scorchbeast Queen, and the player is forced to fight her. With the Queen defeated, the Scorchbeasts' hive mind is broken, and the threat to the wasteland beyond Appalachia is halted. The player character rejoins the other residents of Vault 76 in rebuilding the wasteland.
Development
Fallout 76 uses a modified version of Bethesda's Creation Engine designed to accommodate multiplayer gameplay.[1] Work on modifying the engine was carried out by Bethesda Game Studios Austin.[1] The modified engine also allowed the development team to incorporate new lighting models, rendering processes and more accurate terrain mapping. These allowed the development team to create a world with sixteen times more detail than was possible with previous iterations of the Creation Engine. The game also includes a dynamic weather system that allows for localized climatic conditions and greater draw distances mean that these weather events can be observed by the player from far away.[27] As with many previous games in the series, its musical score was composed by Inon Zur.[28]
Release
Promotion at gamescom 2018
The game was announced on May 30, 2018; the announcement was preceded by a twenty-four hour live stream on Twitch showing a Vault Boy bobblehead toy in front of a monitor with a 'Please Stand By' test pattern screen, a signature image of the series. This stream was watched by a total of over two million people, with more than one hundred thousand people watching at any time.[29]
Details of the game were announced by Howard during Bethesda's press conference at the Electronic Entertainment Expo on June 10, 2018, including its anticipated release date of November 14, 2018. As it is Bethesda Game Studio's first experience with a fully online game, Howard confirmed that there would be an open beta phase, beginning on October 23, 2018 for Xbox One, and October 30, 2018 for PlayStation 4 and PC.[5]
In response to the announcement that Fallout 76 would feature only multiplayer, a petition was created by fans of the series which called for the game to include a single-player mode. The petition received thousands of signatures within a day.[30][31] Following the game's announcement, there was a burst of interest in tourism in West Virginia. The website 'West Virginia Explorer' reported an increase of fifteen times the visitors to the site in the days after the announcement, while management of the Camden Park amusement park said there was an increase in people looking to purchase park merchandise.[32]
The teaser trailer shown at E3 2018 featured a cover version of John Denver's song 'Take Me Home, Country Roads'.[33][34][35] Fans of the series expressed interest in the song, prompting Bethesda to announce plans to release the song on digital musical services, with all proceeds from it being donated to Habitat for Humanity, assuring a minimum US$100,000 donation.[36] In Australia, a free Fallout 76vinyl containing the cover of 'Take Me Home, Country Roads' was included as a promotion with the December 2018 issue of Stack magazine, available at retailer JB Hi-Fi.[37]
Reception
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According to review aggregator Metacritic, the PC and PlayStation 4 versions received 'mixed or average' reviews, while the Xbox One version received 'generally unfavorable' reviews.[47][49][48] The numerous negative reviews from critics led Forbes to describe the release of Fallout 76 as a 'historically bad launch' and to question if Bethesda would consider the property 'worth saving' moving forward.[50]
The Guardian called the game 'a pointless walk in the post-apocalypse' featuring 'half-baked conflict and witless quests to unearth the dead'.[46] According to Forbes, Fallout 76 was a 'huge, rare, total miss' by Bethesda.[51]Eurogamer described the game as a 'bizarre, boring, broken mess', adding that, shortly after its launch, it should be considered as a 'failed experiment'.[52]Business Insider described Fallout 76 as 'a jumble of disparate video game elements set loose in an online world, held together by a string of pointless fetch quests and experience points'.[53]Newsweek said that moments of the enjoyment during their review were 'outweighed by the near-constant performance issues and poorly executed game systems', adding that they were disappointed in the game despite being fans of the series.[54]
PCWorld ended their review early due to their frustration with the game's technical performance, and said that it still would not be a great game to them even if it 'functioned properly'.[55]GameSpot said that the game 'can look and feel like its illustrious predecessors at times, but it's a soulless husk of an experience.'[39] According to IGN, 'The rich wasteland map of Fallout 76 is wasted on a mess of bugs, conflicting ideas, and monotony.'[41]Giant Bomb has said they will not publish a full review due to lack of interest of the staff to play it enough to reach a final verdict. Editor and co-founder Jeff Gerstmann stated on their podcast 'No one on staff wants to play anymore of this video game.'[56]
The game was also criticized for the complete absence of interactive human NPCs. GameSpot said that 'without having any of those people present to tell their stories personally, [Fallout 76]'s world is limited to being little more than just an environmental exhibit with things to kill', and that 'there are no strong emotional anchors to help you become truly invested..'. They also wrote that quests simply exist of 'long monologues and one-way directives from a person who no longer exists and you can't interact with .. your actions ultimately won't affect anyone, or the rest of the world for that matter'.[39]PC World similarly took issue, writing 'robots aren't really NPCs as much as quest dispensers .. they don't talk with you, they talk at you'. Additionally, they disliked the readable terminals and holotapes: 'none of it feels important or even particularly interesting' as they were 'no substitute for an actual conversation'.[55]
Many reviewers noted a large number of bugs and glitches present in Fallout 76, affecting numerous aspects of the game, as well as stability, performance and graphical issues.[57][58][59] In response, Bethesda issued several patches, the size of the first being 50GB, which nearly eclipsed the size of the game itself.[60][61] However, some of the attempted fixes garnered player disgruntlement for failing to resolve some of the more notable technical issues, while removing features previously thought intentional.[62] The fifth patch, issued on January 29, 2019, caused frustration due to it inadvertently restoring several bugs that had been fixed previously, including a lockpick item becoming 100 times heavier, undoing a previous change and quickly limiting the size of a player's inventory; Bethesda subsequently took to fixing this issue the following day by releasing a sixth patch.[63][64]
The price of Fallout 76's in-game cosmetics also received negative attention from players for being too expensive, particularly in regards to items added to the game's 'Atom Shop' for the 2018 holiday season. Eurogamer noted how a set of Santa Claus outfits and a large sign cost $20 and $14 worth of in-game currency, respectively, with players arguing similar pricing was enough to buy Fallout 4'sseason pass with all add-ons.[65]
On December 22, 2018, as a way of apology for the criticism surrounding Fallout 76, Bethesda announced that they would give all players of Fallout 76 a free copy of the Fallout Classic Collection, available on PC, which consists of Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel.[66]
In the weeks following release, Bethesda banned numerous players from the game for using mods and exploiting technical issues for various purposes, such as duplicating in-game items and gaining access to the game's developer room (an off-limits area created for testing purposes which contained copies of every item). Many of these players found that their accounts had been closed without warning, and were then emailed by Bethesda asking them to write an essay explaining why cheating and using mod software was damaging to online video games. Bethesda's reaction received backlash from users from being condescending and presumptuous as many also felt they had been unfairly targeted since they had merely used mods to fix graphical or technical issues with the game, rather than with the intention to gain unfair advantages.[67][68]
Sales
Upon launch, Fallout 76 debuted at third place in the UK's all-format sales charts, behind Spyro Reignited Trilogy and Red Dead Redemption 2.[69] According to the NPD Group, the game had lower launch sales than either Fallout 4 or Fallout: New Vegas.[70] The game saw a price drop in North America less than one week after its initial release, with some pundits listing poor sales as a reason for the cut in price.[50] In their respective opening months, the game's physical sales were less than one fifth of Fallout 4 (down 82%),[71] while its digital sales were about half of Fallout 4 (down 48%).[72]
SuperData estimated that, as of the end of 2018, the game had sold 1.4 million digital copies.[73]
Accolades
Despite the poor reviews, the game was nominated for 'Fan Favorite Fall Release' at the Gamers' Choice Awards,[74] for 'Game of the Year' at the Australian Games Awards,[75] and for the Tin Pan Alley Award for Best Music in a Game at the New York Game Awards.[76]
Controversies
Controversy surrounding Fallout 76 arose upon the release of the game's Power Armor special edition. Bethesda advertised that the edition would include a canvasduffel bag, but a nylon one was included instead. Responding to customer complaints, Bethesda claimed that the bag had to be changed due to unavailability of materials, and initially stated the intention to take no action. The publisher received criticism for not making the change known beforehand, with Eurogamer pointing out that the bag's description on Bethesda's website had only changed to read 'nylon' after complaints had been submitted. Bethesda later offered affected customers free in-game currency of 500 atoms as compensation, equivalent to $5.00.[77][78] Critics pointed out this amount of currency was not enough to purchase the game's postman uniform (700 atoms), which comes with a canvas bag.[79] Additionally, it was discovered that Bethesda had given a different canvas bag to online influencers, further adding to the fan outrage.[80]Bethesda announced on December 3, 2018, that they would be producing canvas bags for all owners of the Power Armor special edition,[81] which were ultimately said to be shipping 'in four to six months.'[82] In June 2019, the bags were delivered to customers.[83][84]
A data breach occurred on December 5, 2018, when a glitch in Bethesda's support system revealed personal information of approximately sixty-five Fallout 76 customers, who had submitted a support ticket to receive the canvas bag.[85] Users were able to open and close tickets of other customers and view personal information, including names, addresses, emails and partial credit card information.[86][87][88] In a statement given to Ars Technica, Bethesda said that the breach occurred via 'an error with our customer support website' and that they are 'investigating the incident and will provide additional updates as we learn more'. The publisher clarified that the only information leaked were details that the support site would have requested, rather than credit card numbers or passwords, and that they would notify all affected customers.[89]
In 2018, Bethesda partnered with the Silver Screen Bottling Company to create 'Nuka Dark Rum', an alcoholic beverage based on the in-game 'Nuka-Cola Dark' which was introduced in the Fallout 4Nuka-Worldadd-on. The rum was available to be pre-ordered in August 2018 for $80.[90][91] While its release was expected to coincide with the launch of Fallout 76, the rum was delayed and was shipped instead in late December 2018. However, upon receiving it, fans criticized the fact that the rum bottle advertised, previously expected to be a bottle in the shape of the in-game Nuka-Cola item, had turned out to be a normal glass bottle encased in a large plastic cover. The rum's asking price of $80 was subsequently condemned as consumers had expected the design to be of high quality.[92][93][94]
Notes
- ^Additional work by Bethesda Game Studios Austin[1]
- ^The opening chapter of Fallout 4 takes place twenty-five years prior to Fallout 76, but the remainder of the game takes place two hundred years later.
- ^In 2006, Interplay Entertainment and Masthead Studios started development of Fallout Online, a massively multiplayer online game set in the Fallout world. The game was canceled in 2012 after a legal dispute between Interplay and Bethesda Softworks that saw Bethesda purchase the rights to the game in an out-of-court settlement.[4]
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- ^Moore, Ewan. Fallout 76 Sales Down 82 Percent From Fallout 4. Unilad. Accessed February 1, 2019.
- ^SuperData. Twitter.com.
- ^'Battlefield 5 and Fallout 76 have failed to meet franchise benchmarks according to Superdata'. DSOGaming. December 24, 2018. Retrieved May 17, 2019.
- ^'2018 Gamers' Choice Awards - Gaming Nominees'. Gamers' Choice Awards. November 19, 2018. Retrieved January 7, 2019.
- ^'Your 2018 Winners'. Australian Games Awards. December 19, 2018. Retrieved January 7, 2019.
- ^Keyes, Rob (January 3, 2019). '2018 New York Game Awards Nominees Revealed'. Screen Rant. Retrieved January 7, 2019.
- ^Kent, Emma (November 29, 2018). 'Bethesda offers 500 Atoms to customers affected by Fallout 76 bag-gate'. Eurogamer. Retrieved November 30, 2018.
- ^Plunkett, Luke. '$200 Fallout 76 Edition Promised Fancy Bag, Delivers Nylon Trash Instead [Update: Bethesda Responds]'. Kotaku. Retrieved November 30, 2018.
- ^Kent, Emma (November 29, 2018). 'Bethesda offers 500 Atoms to customers affected by Fallout 76 bag-gate'.
- ^'Turns out Bethesda did make Fallout 76 canvas bags and gave them out to influencers'. December 2018.
- ^Makuch, Eddie (December 3, 2018). 'Fallout 76's Canvas Bag Flub Update: Bethesda Is Doing Right By Purchasers'. Gamespot. Retrieved December 3, 2018.
- ^Dedmon, Tanner (December 18, 2018). ''Fallout 76' Replacement Bags Will Ship in 4-6 Months'. ComicBook.com. Retrieved December 18, 2018.
- ^Macgregor, Jody. 'Fallout 76 players finally got their canvas bags from Bethesda'. PC Gamer. Retrieved June 20, 2019.
- ^Moyse, Chris. ''Bag-gate' comes to a close as Fallout 76 canvas bags finally delivered'. Destructoid. Retrieved June 20, 2019.
- ^Kain, Erik (December 7, 2018). 'Bethesda Responds To The 'Fallout 76' Support Glitch That Exposed Customer Data'. Forbes.
- ^Bankhurst, Adam (December 5, 2018). 'Bethesda Support Glitch Revealed Personal Information Of Fallout 76 Customers'. IGN. Retrieved December 6, 2018.
- ^Kain, Erik (December 5, 2018). 'A 'Fallout 76' Support Ticket Glitch Gave Players Access To Everyone's Personal Information'. Forbes. Retrieved December 6, 2018.
- ^Bailey, Dustin (December 5, 2018). 'A Bethesda web glitch revealed everyone's support tickets, including personal info'. PCGamesN. Retrieved December 6, 2018.
- ^Machkovech, Sam (December 5, 2018). 'Bethesda's attempt to fix a Fallout 76 blunder leaks angry shoppers' PID [Updated]'. Ars Technica. Retrieved December 6, 2018.
- ^Morgans, Matt. 'Fallout 76 Nuka Dark Rum is Now Available to Preorder'. VGR. Retrieved January 7, 2019.
- ^Dedmon, Tanner. 'This 'Fallout' Nuka Dark Rum Is Now Available to Pre-Order'. Comic Book. Retrieved January 7, 2019.
- ^Kain, Erik. ''Fallout 76' Fans Have Every Right To Be Upset Over $80 Plastic 'Nuka Rum' Bottles'. Forbes. Retrieved January 7, 2019.
- ^Ruppert, Liana. ''Fallout 76' Fans Are Upset That Bethesda's $80 'Fallout' Rum Bottles Are Made of Plastic'. Comic Book. Retrieved January 7, 2019.
- ^Burns, Chris. 'Fallout 76 Nuka Dark Rum: The Truth About Glass'. Slashdot. Retrieved March 13, 2019.
External links
Wikimedia Commons has media related to Fallout 76. |
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Fallout_76&oldid=904725444'
This page lists all merchants in Fallout 4. |
|
Merchants can be found in various locations throughout the Commonwealth, in Fallout 4.
- 1Merchants
Merchants[edit | edit source]
Fallout 4[edit | edit source]
Image | Merchant name | Requirements | Location | Business Hours | Caps | Medical services | Aid | Ammo | Apparel | Misc | Weapons | Junk |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Smiling Larry | - | random encounter | 24hrs | 196 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Lucas Miller | - | Traveling | 24hrs | 258 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Cricket | - | Traveling | 24hrs | 239 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Rowdy | - | Atom Cats garage | 24hrs | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | ||
Deb | - | Bunker Hill | 8am - 8pm | 390 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Doc Weathers | - | Traveling | 24hrs | 349 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Alexis Combes | - | Vault 81 | 8am - 8pm | 254 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Trashcan Carla | - | Traveling | 24hrs | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | ||
Institute requisitions vendor | - | The Institute | 24hrs | 347 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Institute commissary vendor | - | The Institute | 24hrs | 347 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Daisy | - | Goodneighbor | 24hrs | 242 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
KL-E-0 | - | Goodneighbor | 24hrs | 240 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Becky Fallon | - | Diamond City | 8am - 8pm | 128 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Solomon | - | Diamond City | 8am - 8pm | 306 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Doctor Sun | - | Diamond City | 8am - 8pm | 304 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Takahashi | - | Diamond City | 24 hrs | 131 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Myrna | - | Diamond City | 8am - 8pm | 243 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Arturo Rodriguez | - | Diamond City | 8am - 8pm | 352 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Moe Cronin | - | Diamond City | 8am - 8pm | 251 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Polly | - | Diamond City | 8am - 8pm | 131 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Wellingham | - | Diamond City | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |||
Vadim Bobrov | - | Diamond City | 8am - 8pm | 141 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Sheng Kawolski | - | Diamond City | 8am - 8pm | 250 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Whitechapel Charlie | - | Goodneighbor | 24hrs | 109 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Fred Allen | - | Goodneighbor | 8am - 8pm | 244 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Rufus Rubins | - | Goodneighbor | 8am - 8pm | 359 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
June Warwick | Minutemen quests | Warwick Homestead | 24hrs | 253 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Daniel Finch | Minutemen quests | Finch Farm | 24hrs | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | ||
Connie Abernathy | Minutemen quests | Abernathy farm | 24hrs | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | ||
Proctor Teagan | - | The Prydwen | 24hrs | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | ||
Trudy | - | Drumlin Diner | 24hrs | 347 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Tinker Tom | - | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | ||||
Leonard Moore | - | Shanty store | ||||||||||
[[File:|x70px]] | Kay | - | [[]] | |||||||||
[[File:|x70px]] | Kat | - | [[]] | |||||||||
[[File:|x70px]] | Eleanor | - | [[]] | |||||||||
[[File:|x70px]] | Bluejay | - | [[]] | |||||||||
[[File:|x70px]] | Opal | - | [[]] | |||||||||
[[File:|x70px]] | Rachel | - | [[]] | |||||||||
[[File:|x70px]] | Scarlett | - | [[]] | |||||||||
[[File:|x70px]] | Slim | - | [[]] | |||||||||
[[File:|x70px]] | Stash | - | Random encounter | Aid | ||||||||
[[File:|x70px]] | Penny Fitzgerald | - | [[]] | |||||||||
[[File:|x70px]] | Patricia Montgomery | - | [[]] | |||||||||
[[File:|x70px]] | Brother Ogden | - | [[]] | |||||||||
[[File:|x70px]] | Knight-Captain Cade | - | [[]] | |||||||||
[[File:|x70px]] | Supervisor Greene | - | Graygarden | |||||||||
[[File:|x70px]] | Trudy | - | Drumlin Diner | |||||||||
[[File:|x70px]] | Wolfgang | - | Drumlin Diner |
Automatron[edit | edit source]
Image | Merchant name | Requirements | Location | Business Hours | Caps | Medical services | Aid | Ammo | Apparel | Misc | Weapons | Junk |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Isabel Cruz | Restoring Order | The Mechanist's Lair |
Far Harbor[edit | edit source]
Image | Merchant name | Requirements | Location | Business Hours | Caps | Medical services | Aid | Ammo | Apparel | Misc | Weapons | Junk |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Allen Lee | - | Far Harbor | 24hrs | 470 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
The Archemist | Complete Visions in the Fog | The Nucleus | 24hrs | 423 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Brooks | - | Far Harbor | 24hrs | 720 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Cog | - | Acadia | 24hrs | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | ||
Debby | - | Far Harbor | 24hrs | 469 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Dejen | - | Acadia | 24hrs | 408 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Erickson | - | Horizon flight 1207 | 24hrs | 680 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Brother Kane | Complete Visions in the Fog | The Nucleus | 24hrs | 423 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Mitch | - | Far Harbor | 24hrs | 974 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Pearl | - | Vault 118 | 24hrs | 434 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Sister Mai | Complete Visions in the Fog | The Nucleus | 24hrs | 698 | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |
Teddy Wright | - | Far Harbor | 24hrs | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk |
Nuka-World[edit | edit source]
Image | Merchant name | Requirements | Location | Business Hours | Caps | Medical services | Aid | Ammo | Apparel | Misc | Weapons | Junk |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Aaron Corbett | - | Nuka-Town USA | ||||||||||
Fritsch | - | Nuka-Town USA | ||||||||||
Katelyn Alden | - | Nuka-Town USA | Medical services | Aid | Ammo | Apparel | Miscellaneous | Weapons | Junk | |||
Lauren Plummer | - | Cappy's Cafe | ||||||||||
Mackenzie Bridgeman | - | Nuka-Town USA | ||||||||||
Maddox | - | Nuka-Town USA | ||||||||||
Porter Gage | - | Nuka-Town USA | ||||||||||
Shelbie Chase | - | Nuka-Town USA | ||||||||||
Brett Dunmore |
Expert merchants[edit | edit source]
Main article: Fallout 4 expert merchants
The addition of the settlement system in Fallout 4, allows for the Sole Survivor to assign any of their settlers to a store, allowing for their own merchants to be created, which in turn will begin providing a small amount of caps overtime to the each respective settlement's workbenches.
Certain NPCs in the Commonwealth, however, will provide much better equipment and junk than just random settlers, including the sale of unique (legendary) armor. Dubbed as the 'level 4' merchants, they appear to only provide their bonus equipment in level 3 stores and almost always outperform a random settler in terms of quality and quantity, provided they are assigned to their specialized store.
The most difficult to obtain 'Level 4' merchants will only work for a player's settlement if the population of itself and settlements connected to it by supply lines all total to a certain amount of people, with the largest demand being 30 people.
Image | Merchant | Population Req. | Specialisation | Location | |
---|---|---|---|---|---|
Stationary (non-random) | |||||
Vault-Tec rep | 0 | General specialist (trading emporium) | Found in Goodneighbor, at the Hotel Rexford, second floor. | ||
Holt Combes | 0 | General specialist (trading emporium) | Found in Vault 81, at the depot. | ||
Trader Rylee | 0 | General specialist (trading emporium) | Found in the Longneck Lukowski's Cannery, arguing with the business owner. | ||
Anne Hargraves | 0 | Clothing specialist (clothing emporium) | Found at the WRVR broadcast station. | ||
Non-stationary (Random) | |||||
The Scribe | 10 | Armor | |||
Ron Staples | 20 | Food & drink specialist (restaurant) | Found near the Mass Fusion containment shed, next to the parking lot. | ||
Doc Anderson | 20 | Clinic specialist (surgery center) | Found near the Mass Fusion containment shed, next to the parking lot. | ||
Smiling Larry | 30 | Weapons specialist (weapons emporium) | Randomly encountered on any road within the Commonwealth. |
Shipments[edit | edit source]
Some merchants offer bulk shipments of crafting components within their junk inventory. Shipments are of either 25, 50 or 100 units, depending on the rarity of the components. Shipments are the fastest way to get rare components for crafting advanced mods, so long as the Sole Survivor can pay for them.
Merchant name | Location | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
---|---|---|---|---|---|---|---|---|---|---|---|
Connie Abernathy | Abernathy farm | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Deb | Bunker Hill | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Kay | Bunker Hill | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Penny Fitzgerald | Covenant | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Doctor Patricia | Covenant | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Moe Cronin | Diamond City | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Becky Fallon | Diamond City | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Arturo Rodriguez | Diamond City | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Doctor Sun | Diamond City | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Percy | Diamond City | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Daisy | Goodneighbor | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
KL-E-0 | Goodneighbor | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Whitechapel Charlie | The Third Rail, Goodneighbor | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Rufus Rubins | Hotel Rexford, Goodneighbor | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Knight-Captain Cade | The Prydwen | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Proctor Teagan | The Prydwen | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Doctor Carrington | Railroad HQ | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Trashcan Carla | Traveling | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Alexis Combes | Vault 81 | Acid | Adhesive | Aluminum | Antiseptic | Asbestos | Ballistic Fiber | Ceramic | Circuitry | Cloth | Concrete |
Merchant name | Location | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
---|---|---|---|---|---|---|---|---|---|---|---|
Connie Abernathy | Abernathy farm | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Deb | Bunker Hill | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Kay | Bunker Hill | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Penny Fitzgerald | Covenant | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Doctor Patricia | Covenant | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Moe Cronin | Diamond City | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Becky Fallon | Diamond City | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Arturo Rodriguez | Diamond City | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Doctor Sun | Diamond City | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Percy | Diamond City | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Daisy | Goodneighbor | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
KL-E-0 | Goodneighbor | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Whitechapel Charlie | The Third Rail, Goodneighbor | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Rufus Rubins | Hotel Rexford, Goodneighbor | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Knight-Captain Cade | The Prydwen | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Proctor Teagan | The Prydwen | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Doctor Carrington | Railroad HQ | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Trashcan Carla | Traveling | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Alexis Combes | Vault 81 | Copper | Cork | Crystal | Fertilizer | Fiberglass | Fiber Optics | Gears | Glass | Gold | Lead |
Merchant name | Location | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
---|---|---|---|---|---|---|---|---|---|---|---|
Connie Abernathy | Abernathy farm | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Deb | Bunker Hill | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Kay | Bunker Hill | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Penny Fitzgerald | Covenant | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Doctor Patricia | Covenant | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Moe Cronin | Diamond City | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Becky Fallon | Diamond City | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Arturo Rodriguez | Diamond City | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Doctor Sun | Diamond City | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Percy | Diamond City | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Daisy | Goodneighbor | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
KL-E-0 | Goodneighbor | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Whitechapel Charlie | The Third Rail, Goodneighbor | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Rufus Rubins | Hotel Rexford, Goodneighbor | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Knight-Captain Cade | The Prydwen | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Proctor Teagan | The Prydwen | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Doctor Carrington | Railroad HQ | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Trashcan Carla | Traveling | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Alexis Combes | Vault 81 | Leather | Nuclear Material | Oil | Plastic | Rubber | Screws | Silver | Springs | Steel | Wood |
Retrieved from 'https://fallout.gamepedia.com/index.php?title=Fallout_4_merchants&oldid=2123224'
Nuclear Weather
Added optional versions without Mind Storm and Time Rift
Install with nexus mod manager recommend
otherwise look here on How to install mods
——————————————————————————————--
otherwise look here on How to install mods
——————————————————————————————--
True storms compatible version
Because both these mods do similar things 100% compatibility can not be achieved
how ever Nuclear weather does not modify any default weathers and 100 % compatibility is achieved with all of the added True storms weathers
The only thing that cannot be 100% compatible is the chance all weathers happen I did create a balance of chances with all options of true storms
Because both these mods do similar things 100% compatibility can not be achieved
how ever Nuclear weather does not modify any default weathers and 100 % compatibility is achieved with all of the added True storms weathers
The only thing that cannot be 100% compatible is the chance all weathers happen I did create a balance of chances with all options of true storms
When installing the true storms compatible version you must have true storms 1.3.1 installed first and Nuclear weather-TrueStormcompat.esp must load after all true storm esp’s
The compatible version is not required and Nuclear Weathers should work fine as is without the True storms compatible version but if you encounter any issues use the compatible version.
——————————————————————————————–
——————————————————————————————–
Fallout 4 Nuclear Weather
FUTURE PLANS
Currently none of the weathers have any physical effects to the player or other npcs
In the future I will add effects to the weathers with G.E.C.K
I also plan to make more weathers
—————————————————————————————-
—————————————————————————————-
Known Issues
during acid rain the screen starts to melt long before the rain falls i know the problem and will fix this in an update soon
All images and video shot with Xtreme CinemaX graphics preset found at
Fallout 4 needs more fallout, in my opinion.
Some Fallout 4 mods significantly alter gameplay. Others introduce amusing changes that make light of or ignore the game’s lore in favour of a few chuckles. Many simply enhance visuals for those who just can’t handle the muted colours on the covers of magazines.
Then you have mods like Nuclear Weather by Densaleagion, which manage to be faithful to the spirit of the game, entirely cosmetic and balance-respectful – and yet somehow profoundly affect your experience.
Subscribe to the VG247 newsletterGet all the best bits of VG247 delivered to your inbox every Friday!Fallout Nuclear Winter
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The mod adds six beautiful new storm types to Fallout 4. Where before you had only to fear the eerie glow of radiation storms, you’ll now face the white-out of nuclear winter, beautiful but devastating firestorms, the gently licking tongues of ion storms and sick-looking downpours of acid rain. These arguably “natural” phenomena are joined by Institute mind storms and time rifts, which are a bit sillier.
Take a look at the video below; stills really don’t do it justice. Dang! Time to start a fresh run. Again.